Interactivity, media, 3D imagery, motion simulation, wind, projection mapping, and more will be incorporated in the new “Battlegrounds World Agent” coming to Lotte World in South Korea. The custom walkthrough experience will be based on the highly popular game and IP, “PUBG: Battlegrounds”, according to Ernest Yale, president and CEO of Triotech, the designer of the attraction.
“Battlegrounds World Agent” will feature three distinct experiences over the course of the attraction. Guests will first board a CV-130 transport plane bound for the mythical island of Erangel.
“Of course, like all good stories, something goes slightly wrong,” Yale teased when describing the motion simulator that guests board upon entering “Battlegrounds.” “Things take a dramatic turn, and there is a crash landing.”
In the second part of the attraction, the crash survivors will find themselves at a military base. They will have shooters to defend themselves, video game-style, in an environment that will be part dimensional sets and part media that will use interactive projection mapping. Finally, they will escape the island via an interactive simulator, which Yale says is one of Triotech’s hallmarks. The three zones will span an 8,100-square-foot show building.
Joining Yale for the presentation was Mr. Choi, CEO of Lotte World. Through an interpreter, he indicated that he is “very proud to present the new project for our theme park in Seoul. It is our particular pleasure to be working with Triotech.”
“This will be a unique and innovative walkthrough experience,” Yale says, adding that he is looking forward to bringing it to the South Korean park and working with its team. “I consider Lotte World the best indoor theme park in the world. It is a standout in Asia in terms of entertainment and innovation.”